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	<title>Unity3d &#8211; .NET Developer</title>
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	<description>Building enterprise solutions by day and games by night</description>
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	<title>Unity3d &#8211; .NET Developer</title>
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		<title>How to use Visual Studio Code as Unity3d script editor</title>
		<link>https://laumania.net/2015/04/30/how-to-use-visual-studio-code-as-unity3d-script-editor/</link>
					<comments>https://laumania.net/2015/04/30/how-to-use-visual-studio-code-as-unity3d-script-editor/#comments</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Thu, 30 Apr 2015 19:30:19 +0000</pubDate>
				<category><![CDATA[Handy Developer Tools]]></category>
		<category><![CDATA[Unity3d]]></category>
		<category><![CDATA[Visual Studio Code]]></category>
		<guid isPermaLink="false">http://laumania.net/?p=353</guid>

					<description><![CDATA[<p>Visual Studio Code has landed &#8211; a new code editor in the Visual Studio family that runs on both Windows, OSX and Linux. My first thought when I saw Scott Hanselman show it on the BUILD 2015 keynote were how and if I could use this as the script editor for Unity3d C# scripts. MonoDev &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2015/04/30/how-to-use-visual-studio-code-as-unity3d-script-editor/" class="more-link">Continue reading<span class="screen-reader-text"> "How to use Visual Studio Code as Unity3d script editor"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2015/04/30/how-to-use-visual-studio-code-as-unity3d-script-editor/">How to use Visual Studio Code as Unity3d script editor</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
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			<slash:comments>8</slash:comments>
		
		
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		<title>Memrace v2.0 in the making</title>
		<link>https://laumania.net/2014/10/25/memrace-v2-0-making/</link>
					<comments>https://laumania.net/2014/10/25/memrace-v2-0-making/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Fri, 24 Oct 2014 23:24:58 +0000</pubDate>
				<category><![CDATA[Memrace]]></category>
		<category><![CDATA[DevLog]]></category>
		<category><![CDATA[Unity3d]]></category>
		<guid isPermaLink="false">http://laumania.net/?p=231</guid>

					<description><![CDATA[<p>First, what it Memrace? Memrace is a small memory game, me and my brother, Mikkel, did in Unity3d back in the beginning of 2014. It has in the time of writing, been &#8220;on-hold&#8221; for some months, as we have both been busy with other projects. Our current version is v1.2 and is actually pretty fun &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2014/10/25/memrace-v2-0-making/" class="more-link">Continue reading<span class="screen-reader-text"> "Memrace v2.0 in the making"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2014/10/25/memrace-v2-0-making/">Memrace v2.0 in the making</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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