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	<title>Hobby Project &#8211; .NET Developer</title>
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	<description>Building enterprise solutions by day and games by night</description>
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	<title>Hobby Project &#8211; .NET Developer</title>
	<link>https://laumania.net</link>
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		<title>Get free HTTPS certificate &#8211; to make Universal Links (deep-linking) work on iOS 9</title>
		<link>https://laumania.net/2016/07/19/get-free-https-certificate-make-universal-links-deep-linking-work-ios-9/</link>
					<comments>https://laumania.net/2016/07/19/get-free-https-certificate-make-universal-links-deep-linking-work-ios-9/#comments</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Tue, 19 Jul 2016 14:17:27 +0000</pubDate>
				<category><![CDATA[Dognrapport]]></category>
		<category><![CDATA[Everyday Developer]]></category>
		<category><![CDATA[Xamarin]]></category>
		<category><![CDATA[Azure]]></category>
		<category><![CDATA[Certificate]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[HTTPS]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Universal Links]]></category>
		<category><![CDATA[Xamarin.iOS]]></category>
		<guid isPermaLink="false">http://laumania.net/?p=396</guid>

					<description><![CDATA[<p>Note: In this blog post I show how to load a certificate from StartCom into Azure. They&#8217;ve subsequently had some pretty serious issues related to WoSign and I would not recommend getting a StartSSL certificate any more. Instead, I got it setup on my site, in an even better an automated way, by following this &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2016/07/19/get-free-https-certificate-make-universal-links-deep-linking-work-ios-9/" class="more-link">Continue reading<span class="screen-reader-text"> "Get free HTTPS certificate &#8211; to make Universal Links (deep-linking) work on iOS 9"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2016/07/19/get-free-https-certificate-make-universal-links-deep-linking-work-ios-9/">Get free HTTPS certificate &#8211; to make Universal Links (deep-linking) work on iOS 9</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Memrace v2.0 in the making</title>
		<link>https://laumania.net/2014/10/25/memrace-v2-0-making/</link>
					<comments>https://laumania.net/2014/10/25/memrace-v2-0-making/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Fri, 24 Oct 2014 23:24:58 +0000</pubDate>
				<category><![CDATA[Memrace]]></category>
		<category><![CDATA[DevLog]]></category>
		<category><![CDATA[Unity3d]]></category>
		<guid isPermaLink="false">http://laumania.net/?p=231</guid>

					<description><![CDATA[<p>First, what it Memrace? Memrace is a small memory game, me and my brother, Mikkel, did in Unity3d back in the beginning of 2014. It has in the time of writing, been &#8220;on-hold&#8221; for some months, as we have both been busy with other projects. Our current version is v1.2 and is actually pretty fun &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2014/10/25/memrace-v2-0-making/" class="more-link">Continue reading<span class="screen-reader-text"> "Memrace v2.0 in the making"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2014/10/25/memrace-v2-0-making/">Memrace v2.0 in the making</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>XNA port of &#8220;We Are Bugs&#8221;</title>
		<link>https://laumania.net/2012/04/02/xna-port-of-we-are-bugs/</link>
					<comments>https://laumania.net/2012/04/02/xna-port-of-we-are-bugs/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 23:05:00 +0000</pubDate>
				<category><![CDATA[Hobby Project]]></category>
		<category><![CDATA[XNA]]></category>
		<guid isPermaLink="false">/post/2012/04/02/XNA-port-of-We-Are-Bugs.aspx</guid>

					<description><![CDATA[<p>Some weeks ago I came by Jeff Webers (aka Farseer Games) small game &#8220;We Are Bugs&#8220;. I thought about if this game could be easially ported from browser Silverlight to a Windows Phone app in Silverlight. It turned out that it was VERY easy to do actually. Next up I wanted to challenge myself a little, so &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2012/04/02/xna-port-of-we-are-bugs/" class="more-link">Continue reading<span class="screen-reader-text"> "XNA port of &#8220;We Are Bugs&#8221;"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2012/04/02/xna-port-of-we-are-bugs/">XNA port of &#8220;We Are Bugs&#8221;</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Little Longhorn – Part 9.5 – Small break</title>
		<link>https://laumania.net/2010/05/22/little-longhorn-part-9-5-small-break/</link>
					<comments>https://laumania.net/2010/05/22/little-longhorn-part-9-5-small-break/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sat, 22 May 2010 21:29:00 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/05/22/Little-Longhorn-e28093-Part-95-e28093-Small-break.aspx</guid>

					<description><![CDATA[<p>Due to some busy weeks at work the next few weeks I need to stop my &#8220;2 week&#8221; blog posts, which normally gives a little update about how the game are doing. As I know I will get very busy in the coming weeks at my job, I know I wouldn&#8217;t have time to code &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/05/22/little-longhorn-part-9-5-small-break/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 9.5 – Small break"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/05/22/little-longhorn-part-9-5-small-break/">Little Longhorn – Part 9.5 – Small break</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Little Longhorn – Part 9 – Graphics is on it’s way</title>
		<link>https://laumania.net/2010/05/02/little-longhorn-part-9-graphics-is-on-its-way/</link>
					<comments>https://laumania.net/2010/05/02/little-longhorn-part-9-graphics-is-on-its-way/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sun, 02 May 2010 23:04:27 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/05/02/Little-Longhorn-e28093-Part-9-e28093-Graphics-is-on-ite28099s-way.aspx</guid>

					<description><![CDATA[<p>Another 14 days have gone and we are making progress. Maybe not as fast as we would like, but still &#8211; things are moving forward. Read this post to get up to date with the development of the XNA/Silverlight game Little Longhorn. [more] One of the key things we have done since my last post &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/05/02/little-longhorn-part-9-graphics-is-on-its-way/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 9 – Graphics is on it’s way"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/05/02/little-longhorn-part-9-graphics-is-on-its-way/">Little Longhorn – Part 9 – Graphics is on it’s way</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<item>
		<title>Little Longhorn – Part 8 – Full speed ahead</title>
		<link>https://laumania.net/2010/04/19/little-longhorn-part-8-full-speed-ahead/</link>
					<comments>https://laumania.net/2010/04/19/little-longhorn-part-8-full-speed-ahead/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Mon, 19 Apr 2010 22:45:00 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/04/19/Little-Longhorn-e28093-Part-8-e28093-Full-speed-ahead.aspx</guid>

					<description><![CDATA[<p>In my last post I stated that I would start blogging about the game every two weeks. This means that I should have been blogging yesterday. Sadly I didn&#8217;t had time, so here I am one day too late. So, what have we been up to? [more] One of the bad things about forcing myself &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/04/19/little-longhorn-part-8-full-speed-ahead/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 8 – Full speed ahead"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/04/19/little-longhorn-part-8-full-speed-ahead/">Little Longhorn – Part 8 – Full speed ahead</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Little Longhorn – Part 7 – Burn it down and build it up again</title>
		<link>https://laumania.net/2010/04/04/little-longhorn-part-7-burn-it-down-and-build-it-up-again/</link>
					<comments>https://laumania.net/2010/04/04/little-longhorn-part-7-burn-it-down-and-build-it-up-again/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sun, 04 Apr 2010 20:56:23 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/04/04/Little-Longhorn-e28093-Part-7-e28093-Burn-it-down-and-build-it-up-again.aspx</guid>

					<description><![CDATA[<p>Oh, it’s been a while since I have written anything about Little Longhorn! Actually I just discovered that my last post is from 1. February 2010, so that is pretty crazy how fast times goes by. :) Even though I haven’t written anything about the game a lot have actually happened. In this post I &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/04/04/little-longhorn-part-7-burn-it-down-and-build-it-up-again/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 7 – Burn it down and build it up again"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/04/04/little-longhorn-part-7-burn-it-down-and-build-it-up-again/">Little Longhorn – Part 7 – Burn it down and build it up again</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<item>
		<title>Little Longhorn – Part 6 – Two weeks in the name of progress</title>
		<link>https://laumania.net/2010/01/31/little-longhorn-part-6-two-weeks-in-the-name-of-progress/</link>
					<comments>https://laumania.net/2010/01/31/little-longhorn-part-6-two-weeks-in-the-name-of-progress/#comments</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sun, 31 Jan 2010 23:18:27 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/01/31/Little-Longhorn-e28093-Part-6-e28093-Two-weeks-in-the-name-of-progress.aspx</guid>

					<description><![CDATA[<p>About two weeks ago I wrote this post about how we decided to try and change the focus on how we develop this game. We have for a long time coded on the “engine” part of the game, so we have something solid to build the game on. This is very exciting and very needed, &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/01/31/little-longhorn-part-6-two-weeks-in-the-name-of-progress/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 6 – Two weeks in the name of progress"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/01/31/little-longhorn-part-6-two-weeks-in-the-name-of-progress/">Little Longhorn – Part 6 – Two weeks in the name of progress</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Little Longhorn – Part 5 – Changed focus</title>
		<link>https://laumania.net/2010/01/16/little-longhorn-part-5-changed-focus/</link>
					<comments>https://laumania.net/2010/01/16/little-longhorn-part-5-changed-focus/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sat, 16 Jan 2010 14:57:00 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2010/01/16/Little-Longhorn-e28093-Part-5-e28093-Changed-focus.aspx</guid>

					<description><![CDATA[<p>As I mentioned on my last post, another developer (Allan Hansen) have joined the project. We have done a lot of work in getting a pretty solid foundation/engine to build the game on. Not that it’s “done”, far from, but we have something now that should save us time in the long run. This means &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2010/01/16/little-longhorn-part-5-changed-focus/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn – Part 5 – Changed focus"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2010/01/16/little-longhorn-part-5-changed-focus/">Little Longhorn – Part 5 – Changed focus</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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		<title>Little Longhorn &#8211; Part 4 &#8211; A fresh start</title>
		<link>https://laumania.net/2009/09/13/little-longhorn-part-4-a-fresh-start/</link>
					<comments>https://laumania.net/2009/09/13/little-longhorn-part-4-a-fresh-start/#respond</comments>
		
		<dc:creator><![CDATA[Mads]]></dc:creator>
		<pubDate>Sun, 13 Sep 2009 12:56:00 +0000</pubDate>
				<category><![CDATA[Little Longhorn]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">/post/2009/09/13/Little-Longhorn-e28093-Part-4-e28093-A-fresh-start.aspx</guid>

					<description><![CDATA[<p>It&#8217;s been awhile since I have posted anything about Little Longhorn, but this doesn&#8217;t mean that it&#8217;s put on hold. Actually the game is doing really well and we make a lot of progress. Let me give you the high lights. Extra developer We are now two developers on the game, which is really great &#8230; </p>
<p class="link-more"><a href="https://laumania.net/2009/09/13/little-longhorn-part-4-a-fresh-start/" class="more-link">Continue reading<span class="screen-reader-text"> "Little Longhorn &#8211; Part 4 &#8211; A fresh start"</span></a></p>
<p>The post <a rel="nofollow" href="https://laumania.net/2009/09/13/little-longhorn-part-4-a-fresh-start/">Little Longhorn &#8211; Part 4 &#8211; A fresh start</a> appeared first on <a rel="nofollow" href="https://laumania.net">.NET Developer</a>.</p>
]]></description>
		
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